﻿using Game.Common;
using Game.Toolkit.Internal;

namespace Game.Toolkit
{
    public static class StandardMountian
    {
        public static GameObjectGroup Mountain
        {
            get 
            {
                var builder = new GameObjectGroupBuilder("Mountain");
                
                builder.Add(MountainResourceFile.Peak, ObjectOrientation.Center);
                builder.Add(MountainResourceFile.North, ObjectOrientation.North);
                builder.Add(MountainResourceFile.NorthEast, ObjectOrientation.Northeast);
                builder.Add(MountainResourceFile.NorthWest, ObjectOrientation.Northwest);
                builder.Add(MountainResourceFile.South, ObjectOrientation.South);
                builder.Add(MountainResourceFile.SouthEast, ObjectOrientation.Southeast);
                builder.Add(MountainResourceFile.SouthWest, ObjectOrientation.Southwest);
                return builder.Build();
            }
        }
        
    }
}
